package Movimientos;

import GUI.Grafica;
import Juego.Nivel;

public abstract class Movimiento extends Thread {

	//Atributos de instancia
	
	protected Grafica graph;
	protected Nivel nivel;
	
	public Movimiento() {
	  graph = null;
	}
	
	protected Grafica getGUI(){
		return graph;
	}
	

	public void setNivel(Nivel n){
		nivel = n;
	}
	
	public void setGUI(Grafica g){
		graph = g;
	}

}
